When we started working on Brass, we did not have much realistic art in our portfolio. We were lucky enough to have Gavan Brown trusting us for this big project. However, we could feel people were somewhat unsure that we could pull it off. Brass was already loved by many and we wanted to stay true..
More Games Please brings you interviews with the best board game artists and designers. We find out more about their inspiration, the challenges they've faced and how they created the games we love.