Nick Nazzaro: Art in Board Games #33

The first thing I showed the rest of the team were different color palettes that were very limited, for directions we could go in. Having a limited amount of colors was very important in establishing the style as unique and recognizable. The hope was it would be eye-catching and different enough to warrant a further look...

Semi Co-op: Art Outside Boardgaming #1

At first I just started designing the characters that were going to be based on Heinze and me. I read ‘Understanding Comics’ and ‘Making Comics’ by Scott McCloud and just started drawing some. Three out of four were jokes about board games, so together with Heinze I decided to throw away the idea of a webcomic about geeky subjects in general and decided it would be better to focus on board games.

Steven Preston: Art in Board Games #30

When I first started on Skyward I made an inspiration folder on my hard drive and kept filling it up with artwork I found [..] As I'd never really drawn any isometric art before, I didn’t know how long it would take or what style to do it in [..] I started looking at more pieces still in an isometric style but with a lot more detail, like something out of an RPG.

Donning the Purple: The Art in Kickstarter #1

I wanted an old and detailed styled map. So I contacted Daniel Hasenbos who is a cartographer [..] and by intense research [..] added historically correct buildings and monuments throughout the Roman empire.

Joeri Lefevre provides the all the card art and the amazing box art. I wanted his art pieces to be classical and to depict different situations in the daily life of Roman people [..]

Jacqui Davis: Art in Board Games #29

When I started out I tried to do everything for fear of upsetting people, and I still catch myself falling into that mindset every now and then. But I think it’s better to be upfront with clients at the start about deadlines, or whatever the issue may be, rather than dropping nasty surprises on them later..

Alex Crispin: Art in Board Games #28

Here's a special audio version of the Art in Board Games Interviews. This week I'm interviewing Alex Crispin the illustrator of brand new game Escape the Dark Castle by Themeborne. As we both live in Nottingham it seemed only right we meet up in person to have a face to face chat.